I’m Hamidreza, a passionate 3D artist with over 10 years of experience in the Game and VFX industry. Specializing in modeling, texturing, sculpting, and animation, I’ve had the privilege of working on a wide range of projects, from games to cinematic productions.
I’m an expert in industry-standard software, including ZBrush, Blender, Substance 3D Painter, Substance 3D Designer, 3D Coat, and Unreal Engine, and I love sharing my knowledge with aspiring artists and professionals alike.