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Substance Artist
Edinburgh, United Kingdom

Summary

I’m Hamidreza, a passionate 3D artist with over 10 years of experience in the Game and VFX industry. Specializing in modeling, texturing, sculpting, and animation, I’ve had the privilege of working on a wide range of projects, from games to cinematic productions.

I’m an expert in industry-standard software, including ZBrush, Blender, Substance 3D Painter, Substance 3D Designer, 3D Coat, and Unreal Engine, and I love sharing my knowledge with aspiring artists and professionals alike.

Skills

PBR TexturingProcedural texturingLow-poly ModelingDigital SculptingRetopologyTexture BakingPhysically Based RenderingRenderingHigh-poly ModelingWeapon ModelingVehicle ModelingTexturing3D ModelingCharacter ModelingCreature ModelingEnvironment ModelingHard Surface ModelingProp Modeling

Software proficiency

Blender
Blender
ZBrush
ZBrush
3DCoat
3DCoat
Maya
Maya
Arnold
Arnold
Mari
Mari
V-Ray
V-Ray
Substance 3D Designer
Substance 3D Designer
Substance 3D Sampler
Substance 3D Sampler
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine